The Challenges of Latency

May 5, 2007

Latency. The time it takes packets to flow from one part of the world to another. Everyone knows it exists. The second fallacy of distributed computing is “Latency is zero”. Yet so many designs attempt to work around latency instead of embracing it. This is unfortunate and in fact doesn’t work for large-scale systems. Why?

An InfoQ article by eBay architect Dan Pritchett.

About

This page contains a single entry from Stefan Tilkov's Random Stuff posted on May 5, 2007 9:07 AM. The previous post in this blog was What If BPMN Were a Modeling Language?. The next post in this blog is Gregor Hohpe: Developing in a Service-oriented World. Many more can be found on the main index page or by looking through the archives.

Comments